Fant litt info :
" Despite Psychonauts earning high critical praise and a number of awards, it was a commercial failure upon its initial release.[51] Although the game was first cited as the primary contributing factor to a strong quarter immediately following its launch,[52] a month later Majesco revised their fiscal year projections from a net profit of $18 million to a net loss of $18 million,[53] and at the same time its CEO, Carl Yankowski, announced his immediate resignation.[54] By the end of the year, the title had shipped fewer than 100,000 copies in North America, and Majesco announced its plans to withdraw from the “big budget console game marketplace”.[55] Schafer stated that by March 2012 the retail version Psychonauts had sold 400,000 copies.[56]
Following Double Fine’s acquisition of the rights, they were able to offer the game on more digital storefronts and expand to other platforms; as previously described, this allowed the company to achieve sales in a short term far in excess of what they had been prior to obtaining the rights. In August 2015, Steam Spy estimates approximately 1,157,000 owners of the game on the digital distributor Steam alone.[57] In the announcement for Psychonauts 2 in December 2015, Schafer indicated that Psychonauts sold nearly 1.7 million copies, with more than 1.2 million occurring after Double Fine’s acquisition of the rights. Double Fine lists 736,119 sold copies via the Humble Bundle (including a Steam key), 430,141 copies via the Steam storefront, 32,000 gog.com copies, and 23,368 Humble Store copies.[58][59][60]"