Er det inkludert de aksjene(ca 10mill ? ) som kommer i forbindelse med kjøpet av daybreak ?
Er nok ikke inkludert de nei. Da blir det jo enda verre.
Tok feil jeg, hadde ikke sett dagens utvikling. MCAP er 8,5mrd sek. 76,6m aksjer.
Altså 2 x Remedys mcap. Jaja, får håpe de lager noen gode spill som selger greit etterhvert også da.
Control kjører som en drøm på Series X btw, blir vel også enda litt bedre når next-gen patchen er ute.
(Prøver å fiske inn igjen siste traden min, men den dipper ikke nok. Kanskje jeg har blitt for gjerrig.)
Fikk bare tak i en S, men kjører bra på den og. Kjøpte ultimate edition på salget igår, selv om det er på gamepass. Viktig med støttekjøp
Losfidro delte denne, er vel en av topp 10 børspodder i sverige? Tar gjærne imot litt svensk oppmerksomhet
“high-profile IP”. Er vel ingen tvil om at dette er AW2.
Er den high profile er den kjent, dvs ingen ny ip.
Remedy har Alan Wake, Control og death rally i sin IP portefølje som er kjent fra før.
Control er det ikke, da avtalen nå er med Epic og ikke 505. Death rally er vel ikke det man kaller high-profile, så da er det vel en som står igjen.
Edit: Kan forsåvidt være crossfire han snakker om.
Remedy på 33. Noen tar plass før morgendagen. Men man kan jo fint kjøpe i morgen også. Eller?
Endelig snart onsdag Er i overkant hyped på morgen dagen og da bruker det som regel å komme noen skuffende nyheter Håper på noen Vanguard nyheter, men d skjer nok ikke.
Har kanskje en litt for stor posisjon i Remedy nå, men men god støtte på ca 30 uansett
Tenker det er fravær av sellere idag, så det gikk noen større poster igår og uken før. Kan jo bare komme seg ut når det er litt volum.
Er nå ca. 70% inne. Reduserte bittelitt idag også. Pleier som regel å gå greit å selge på over 33 og få kjøpt de tilbake billigere. Får se om det går denne gangen også, eller om den går rett til himmels i morgen. Jeg forventer ikke at det skal komme såpass heftige news at det blir rakett mot 40.
70% av remedy potten eller 70% av porteføljen ?
Nei ikke jeg heller, men hadde vært fint å brutt 35 euro
Syns vi har ligget lenge nok å akkumulert på 30-33 euro.
Siste handelsdagen i oktober da den plutselig smalt opp så var vi på 35. Men det var sikkert et fond som kjøpte før (Edit:) november eller lignende.
Presentasjonen kl 14:00 imorgen. Er det vanlig tidspunkt? 08:00EST. Noen Americanos de vil strekke ut en hånd til?
Remedy Entertainment Plc | Company announcement 9:00 am (EET) 9 December 2020
Remedy starts next growth phase with bigger and more engaging games, builds capabilities to self-publish selected games
Remedy’s Board of Directors has decided on the company’s strategy and objectives for the years 2021-2025. The Board also decided that Remedy will begin releasing business reviews for Q1 and Q3 from 2021 onwards. Investor calendar with financial release dates for 2021 will be announced in December 2020.
Remedy’s Executive Team will present the new strategy today during its Capital Markets Day webcast, which begins at 8 am ET / 1 pm GMT / 3 pm EET at https://remedy.videosync.fi/cmd-2020
CATEGORY-DEFINING, CREATIVE SUPER-DEVELOPER
Remedy has evolved into a category-defining, creative super-developer in the fast-growing global gaming industry. The company is in a strong position to start its next growth phase and aims to reach the following objectives by 2025:
Remedy creates several successful games and at least one major hit game.
Remedy owns at least three successful, growing game brands, all with long-term hit potential.
Remedy captures more value and builds capabilities to select the right commercial model for each game, including self-financing, self-publishing and working with strong publishing partners.
Remedy becomes the most attractive gaming industry employer in Europe.
While achieving all the above, Remedy runs a profitable and growing business, with well-managed risks.
Remedy aims to reach these objectives with the following strategic guidelines:
- Build a portfolio of recognized, growing game brands
We create and own brands that grow over time, and out of these brands, we aim to create hit games. Each brand and game stands on its own legs and connects to a wider Remedy universe. We expand and strengthen our brands, and selectively work with world-leading partner brands.
- Create long-engaging games in immersive and expanding worlds
We bring fresh and memorable experiences to our gamers, built on top of our world-building, storytelling, and gameplay skills. We leverage synergies across games and create new ways to engage our players longer. Each game and game world creates opportunities for expansions, sequels, and spin-offs.
- Strengthen our position in the value chain
To capture more value in the future, we strengthen our capabilities to self-finance and self-publish selected future games, and work with strong publishing partners on certain games. We continue building capabilities and ways of working to increase the overall business potential of our games.
- Iterate towards bigger games with professional and scalable game productions
We build and leverage synergies among our games, and game by game, iterate towards bigger games. We continue developing our efficient multi-project model, production processes and strong execution capabilities. We develop our internal development teams and increase scalability by expanding co-development with partner studios.
- Empower creative, world-class teams and people
We keep on investing and developing our creative, world-class people in well-functioning teams, supported by best-in-class people processes. We systematically build our employer brand and attract top talent. We enable people and teams to work efficiently, having enough autonomy and support to fully utilize and develop their special skills.
MORE INFORMATION
Tero Virtala, Chief Executive Officer
Phone: +358 9 435 5040
Email: tero.virtala@remedygames.com
Lauri Haavisto, Senior Manager, Investor & Talent Relations
Phone: +358 9 435 5040
Email: lauri@remedygames.com
Alexander Corporate Finance Oy, Certified Adviser
Phone: +358 50 520 4098
REMEDY IN BRIEF
Remedy Entertainment Plc is a globally successful video game company known for story-driven and visually stunning console and computer games such as Control, Alan Wake and Max Payne. Remedy also develops its own Northlight game engine and game development tools.
Founded in 1995 and based in Finland, the company employs over 280 game industry professionals from 30 different countries. Remedy is listed on the Nasdaq First North Growth Market Finland marketplace. www.remedygames.com
https://news.cision.com/remedy-entertainment-oyj/r/strategy-and-objectives-2021-2025,c3251279
CATEGORY-DEFINING, CREATIVE SUPER-DEVELOPER!
Nye Blizzard?
Kvartalsrapportering fremover også, nice. Tenkte faktistk at listebytte + kvartalsrapp kunne være en ting som kom idag.
snakk om buzzword.
Remedy annonserer sikkert idag at de blir første studio som skal produsere et AAAAA spill.
Rare var at jeg leste det i Sam Lake sin stemme
Hvor mange millioner må de be om for å kunne oppnå dette da?
Sorry, jeg er så miljøskadet av Funcom og Starbreeze at jeg går rett til emisjon.